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Activity for Lundin‭

Type On... Excerpt Status Date
Comment Post #285061 That entirely depends on the type of connectors and the desired quality of the radio signal. The kind of low quality connectors where you just attach the copper wire to a screw terminal are easy to replace, sure.
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over 2 years ago
Comment Post #285061 Not sure what you mean with antenna wire. But here's a bit of a head's up from someone who does work with antenna wires quite often in a professional setting: The ideal antenna wire IRL is a coaxial cable: copper surrounded by plastic surrounded by braided metal threads forming a shield, surrounded b...
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over 2 years ago
Edit Post #284859 Initial revision over 2 years ago
Answer A: How do I ensure that character death is impactful at higher levels?
Enforce a deal with the devil If your game lore is a fantasy one or similar, it likely has a God of death and a place where you go when you die. You can arrange it so that in order to get resurrected, it isn't sufficient to just pay x amount of resources - the dead person must also make a person...
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over 2 years ago
Comment Post #283744 Another version of this tool booth could also be a huge troll guarding a bridge - dangerous to fight, no way around. Suggestion for sign: "pay troll toll". You can make all manner of amusing dialogues from there. "How much is the toll?" "Troll? Uh... me one troll." "Not troll, toll" "Yes... pay t...
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over 2 years ago
Edit Post #283563 Initial revision over 2 years ago
Answer A: "You found a cursed ring!" How do I let the player roleplay it without spilling the beans to everyone prematurely?
Use distractions and subterfuge. Prepare a note for each player in advance and pass them out all at once. But all notes contain irrelevant stuff save for one. Examples: > Bilbo: The ring you found in the caves is cursed. You find yourself strangely fascinated by it. You decide it is better to ...
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over 2 years ago
Comment Post #283514 What about tabletop games like Warhammer? They have more similarities to chess than to D&D. There's no character creation (but rather army/faction creation), no roleplay, but there is dice. There's some fantasy or sci/fi theme.
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over 2 years ago