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Q&A What kinds of encounters besides for combat can I include in a game?

Puzzles! The players stumble into a cave, and are greeted with… some sort of gatekeeper? (…that’s way too powerful for them to fight.) Or maybe nothing at all except some confusing symbols etched ...

posted 3y ago by Quintec‭

Answer
#1: Initial revision by user avatar Quintec‭ · 2021-08-26T13:26:05Z (about 3 years ago)
# Puzzles!

The players stumble into a cave, and are greeted with… some sort of gatekeeper? (…that’s way too powerful for them to fight.) Or maybe nothing at all except some confusing symbols etched into the ground. Either way, the way forward is blocked and the players must figure out how to proceed.

There are all kinds of puzzles - the ones you choose to include will probably depend on how much your party likes puzzles. Most common are riddles, though there can be all kinds of riddles, from the solution being a single word or object to a series of particular movements or actions the characters have to perform.

Or maybe the puzzle isn’t obvious at all, and you slowly reveal it to them if they ask to examine things. Insight/perception checks could be used to reveal hints if needed. 

Be creative! It’s really all up to your imagination. Incorporate DnD elements into popular puzzles with your own twist. Some examples that come to mind include physical minesweeper (which really becomes quite interesting when you have a movement speed) and the potion puzzle from the first Harry Potter. (Or even the chess puzzle if your players are so inclined.)