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Should we allow questions about social deduction games on RPG Codidact?

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We recently received a question about The Resistance, which is a social deduction game similar to Mafia.

From the most upvoted answer defining the scope of this community,

The idea would be to include all games that are "role-playing" in style, with the main criterion that it be human-mediated as to what happens next in the story. If the mediation is a group effort (as in "GM-less" RPGs) that would be fine, as long as it's not strictly rules-based (as in a board or card game).

Now, in social deduction games you technically are playing a role, but often trying to hide it. There is usually no Game Master, and the rules are very strict on exactly what happens next in the game, but it is true that the discussions between players could go anywhere based on the mix of their reasonings. Should we allow questions about social deduction games on RPG Codidact?

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No. Social deduction games are too similar to board games.

In the board game Clue (Cluedo outside the US) you are also technically playing a role, and based on a variety of reasoning, logic and probability there are a wide variety of ways the game can go. This is not a qualification to be considered a "role-playing" game. It's strictly rules based with no way to deviate from the constraints of the game system. You can't start killing off the other players before they get close to solving the mystery, for instance.

Mafia, Werewolf, The Resistance and similar social deduction games belong firmly in the board/card game category.

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"...and based on a variety of reasoning, logic and probability there are a wide variety of ways the g... (3 comments)

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