Activity for Monica Cellio
Type | On... | Excerpt | Status | Date |
---|---|---|---|---|
Comment | Post #289434 |
Synchronous or asynchronous? (more) |
— | 9 months ago |
Comment | Post #287071 |
I played a game once (I forget what -- not an RPG but a dice game) where the dice were placed in foam "trays" that held each die. I guess it was a dice-drafting game. I started down that path but realized I needed more info.
About how many "things" does each player need to keep track of? Would ... (more) |
— | over 1 year ago |
Comment | Post #287071 |
It'd only be a partial solution, but have you done any experimenting with using dice as counters? (Obviously you'd need to keep them separate from the ones you roll.) Hit points can be tracked on a D20 for low levels or %ile dice otherwise. Spell slots are one number per spell level. I've never t... (more) |
— | over 1 year ago |
Comment | Post #285850 |
Thanks. I've seen all sorts of creative solutions to scorekeeping on Shabbat; for an RPG, dice would be readily available. :-) (more) |
— | about 2 years ago |
Comment | Post #285850 |
Is this for reference during game sessions, or between them? (I think you mean during, but want to confirm.) Also, if during, are digital approaches fine (or are you, for example, playing on Shabbat when that wouldn't work)? (more) |
— | about 2 years ago |
Comment | Post #283741 |
Puzzles, traps, and "players against the world". I don't have time to develop this into an answer right now -- hope someone else does, or I'll try to do so later. (more) |
— | over 2 years ago |
Comment | Post #283589 |
@#53922 we can't delete tags outright, so the way to make a tag go away is to merge it into another tag. When there are no posts with the tag it shouldn't matter which tag you choose. I merged it into support; I didn't realize it would produce visible effects. (more) |
— | over 2 years ago |
Comment | Post #283563 |
I like the "stack of notes, one real" approach. I do already do dummy die rolls at times; otherwise it's too obvious when I need to do one but the players don't know why. :-) (more) |
— | over 2 years ago |
Comment | Post #283554 |
Yeah, this was a while ago, in person -- online would be easier! (more) |
— | over 2 years ago |
Comment | Post #283554 |
It was a D&D game -- some house rules (everybody has house rules, right?), but I can't think of any that would bear on this situation. I had rolled the saving throw, not the player. (more) |
— | over 2 years ago |
Comment | Post #283504 |
I just saw what the long name looks like on mobile, so I'm going to change it to "Tabletop RPGs" while this discussion happens. Sorry for the sprawl! (more) |
— | over 2 years ago |